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fix: block inventory not removing in some cases
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413038dadc
commit
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3 changed files with 5 additions and 3 deletions
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@ -1,13 +1,13 @@
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#include "Chunk.hpp"
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#include <utility>
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#include "content/ContentReport.hpp"
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#include "items/Inventory.hpp"
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#include "lighting/Lightmap.hpp"
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#include "util/data_io.hpp"
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#include "voxel.hpp"
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#include <utility>
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Chunk::Chunk(int xpos, int zpos, std::shared_ptr<Lightmap> lightmap)
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: x(xpos), z(zpos), lightmap(std::move(lightmap)) {
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bottom = 0;
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@ -40,6 +40,7 @@ void Chunk::addBlockInventory(
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void Chunk::removeBlockInventory(uint x, uint y, uint z) {
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if (inventories.erase(vox_index(x, y, z))) {
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flags.unsaved = true;
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flags.inventoriesRemoved = true;
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}
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}
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