particles fix

This commit is contained in:
clasher113 2026-05-29 11:28:08 +03:00
parent b307b5c93b
commit e6ac30143c
3 changed files with 3 additions and 4 deletions

View file

@ -261,6 +261,7 @@ void LevelScreen::update(float delta) {
const Player& player = playerController->getPlayer();
const Camera& camera = *player.currentCamera;
decorator->update(paused ? 0.0f : delta, camera, weather);
renderer->update(camera, delta * !hud->isPause());
}
void LevelScreen::draw(float delta) {
@ -271,7 +272,6 @@ void LevelScreen::draw(float delta) {
if (!hud->isPause()) {
scripting::on_entities_render(engine.getTime().getDelta());
}
renderer->update(camera, delta * !hud->isPause());
renderer->renderFrame(ctx, camera, hudVisible, *postProcessing);
if (!hud->isPause()) {
scripting::on_frontend_render();