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Added class Level for runtime world stuff
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9 changed files with 81 additions and 35 deletions
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@ -4,10 +4,10 @@
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class PhysicsSolver;
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class Chunks;
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class Player;
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class Lighting;
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class LineBatch;
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class Level;
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void update_controls(PhysicsSolver* physics, Chunks* chunks, Player* player, float delta);
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void update_interaction(Chunks* chunks, PhysicsSolver* physics, Player* player, Lighting* lighting, LineBatch* lineBatch);
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void update_interaction(Level* level, LineBatch* lineBatch);
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#endif /* PLAYER_CONTROL_H_ */
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