Added class Level for runtime world stuff

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MihailRis 2022-06-29 17:12:58 +03:00 • committed by GitHub
parent 4ceba017c7
commit e8ca11894d
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9 changed files with 81 additions and 35 deletions

21
src/world/Level.h Normal file
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#ifndef WORLD_LEVEL_H_
#define WORLD_LEVEL_H_
class Player;
class Chunks;
class Lighting;
class PhysicsSolver;
class ChunksController;
class Level {
public:
Player* player;
Chunks* chunks;
PhysicsSolver* physics;
Lighting* lighting;
ChunksController* chunksController;
Level(Player* player, Chunks* chunks, PhysicsSolver* physics);
~Level();
};
#endif /* WORLD_LEVEL_H_ */