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Optimize container insertions using emplace_back instead of push_back
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9 changed files with 13 additions and 13 deletions
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@ -244,7 +244,7 @@ void ContentLoader::loadCustomBlockModel(Block& def, dynamic::Map* primitives) {
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}
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else
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for (uint j = 6; j < 12; j++) {
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def.modelTextures.push_back("notfound");
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def.modelTextures.emplace_back("notfound");
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}
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}
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}
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