add audio.recording-enabled setting

This commit is contained in:
MihailRis 2026-05-24 14:15:31 +03:00
parent c4bddba6b7
commit eb453d8170
9 changed files with 71 additions and 37 deletions

View file

@ -190,18 +190,34 @@ void audio::initialize(
audio::get_channel(channel.name)->setVolume(value * value);
}, true));
}
objects_keeper.keepAlive(settings.acousticEffects.observe([=](auto value) {
objects_keeper.keepAlive(settings.acousticEffects.observe([=](bool value) {
if (value) return;
backend->setAcoustics(audio::Acoustics {});
}, true));
if (inputEnabled) {
::input_device = backend->openInputDevice("", 44100, 1, 16);
::input_enabled = true;
}
if (::input_device) {
::input_device->startCapture();
}
::input_enabled = inputEnabled;
objects_keeper.keepAlive(settings.recordingEnabled.observe([&settings](bool enabled) {
if (!::input_enabled) {
return;
}
if (!enabled && ::input_device == nullptr) {
return;
}
if (enabled) {
logger.info() << "recording enabled; input device is "
<< settings.inputDevice.get();
::input_device = backend->openInputDevice(
settings.inputDevice.get(), 44100, 1, 16
);
::input_device->startCapture();
} else {
if (::input_device) {
::input_device->stopCapture();
}
::input_device = nullptr;
}
}, true));
}
InputDevice* audio::get_input_device() {

View file

@ -189,7 +189,7 @@ void Engine::initialize(CoreParameters coreParameters) {
keepAlive(settings.audio.inputDevice.observe([](auto name) {
audio::set_input_device(name == "auto" ? "" : name);
}, true));
}));
project->loadProjectStartScript();
if (!params.headless) {

View file

@ -57,6 +57,10 @@ FullCheckBox::FullCheckBox(
add(checkbox);
auto& checkboxActions = actions;
label->setMargin(glm::vec4(5.f, 5.f, 0.f, 0.f));
label->listenAction(UIAction::CLICK, [&checkboxActions](auto& gui) {
checkboxActions.notify(UIAction::CLICK, gui);
});
add(label);
}

View file

@ -38,6 +38,7 @@ SettingsHandler::SettingsHandler(EngineSettings& settings) {
builder.addSection("audio");
builder.add("enabled", &settings.audio.enabled, false);
builder.add("recording-enabled", &settings.audio.recordingEnabled);
builder.add("volume-master", &settings.audio.volumeMaster);
builder.add("volume-regular", &settings.audio.volumeRegular);
builder.add("volume-ui", &settings.audio.volumeUI);

View file

@ -10,6 +10,7 @@
struct AudioSettings {
/// @brief try to initialize AL backend
FlagSetting enabled {true};
FlagSetting recordingEnabled {false};
NumberSetting volumeMaster {1.0f, 0.0f, 1.0f, setting_format::percent};
NumberSetting volumeRegular {1.0f, 0.0f, 1.0f, setting_format::percent};