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add 'graphics.particles-batch-vertices' setting
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6 changed files with 9 additions and 7 deletions
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@ -87,7 +87,7 @@ WorldRenderer::WorldRenderer(
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engine.getSettings()
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)),
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particles(std::make_unique<ParticlesRenderer>(
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assets, level, *player.chunks, &engine.getSettings().graphics
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assets, level, *player.chunks, engine.getSettings().graphics
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)),
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texts(std::make_unique<TextsRenderer>(*batch3d, assets, *frustumCulling)),
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blockWraps(
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