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add 'graphics.particles-batch-vertices' setting
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6 changed files with 9 additions and 7 deletions
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@ -79,6 +79,8 @@ struct GraphicsSettings {
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IntegerSetting chunkMaxVerticesDense {800'000, 0, 8'000'000};
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/// @brief Limit of chunk renderers count
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IntegerSetting chunkMaxRenderers {6, -4, 32};
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/// @brief Particles renderer vertices buffer capacity
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IntegerSetting particlesBatchVertices {4'096, 0, 1'000'000};
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/// @brief Advanced render pipeline
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FlagSetting advancedRender {true};
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/// @brief Screen space ambient occlusion quality
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