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pause menu moved to xml
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parent
64820020f8
commit
ef4294ab47
5 changed files with 9 additions and 30 deletions
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@ -101,27 +101,3 @@ void menus::add_packs(
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controller->saveWorld();
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reopen_world(engine, world);
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}
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void menus::create_pause_panel(Engine* engine, LevelController* controller) {
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auto menu = engine->getGUI()->getMenu();
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auto panel = create_page(engine, "pause", 400, 0.0f, 1);
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panel->add(create_button(L"Continue", glm::vec4(10.0f), glm::vec4(1), [=](GUI*){
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menu->reset();
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}));
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panel->add(create_button(L"Content", glm::vec4(10.0f), glm::vec4(1), [=](GUI*) {
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menu->setPage("content");
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}));
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panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
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panel->add(create_button(L"Save and Quit to Menu", glm::vec4(10.f), glm::vec4(1), [=](GUI*){
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engine->postRunnable([=]() {
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// save world
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controller->saveWorld();
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// destroy LevelScreen and run quit callbacks
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engine->setScreen(nullptr);
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// create and go to menu screen
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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});
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}));
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}
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