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https://github.com/MihailRis/voxelcore.git
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Optimize parameter passing to avoid unnecessary copying
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parent
46ca1bb04a
commit
f25a425cb9
123 changed files with 578 additions and 522 deletions
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@ -8,6 +8,7 @@
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#include <iostream>
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#include <stdexcept>
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#include <utility>
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namespace audio {
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static speakerid_t nextId = 1;
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@ -19,7 +20,7 @@ namespace audio {
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using namespace audio;
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Channel::Channel(std::string name) : name(name) {
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Channel::Channel(std::string name) : name(std::move(name)) {
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}
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float Channel::getVolume() const {
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@ -175,7 +176,7 @@ std::unique_ptr<Sound> audio::load_sound(const fs::path& file, bool keepPCM) {
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}
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std::unique_ptr<Sound> audio::create_sound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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return backend->createSound(pcm, keepPCM);
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return backend->createSound(std::move(pcm), keepPCM);
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}
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std::unique_ptr<PCMStream> audio::open_PCM_stream(const fs::path& file) {
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@ -204,7 +205,7 @@ std::unique_ptr<Stream> audio::open_stream(const fs::path& file, bool keepSource
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}
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std::unique_ptr<Stream> audio::open_stream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return backend->openStream(stream, keepSource);
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return backend->openStream(std::move(stream), keepSource);
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}
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@ -276,7 +277,7 @@ speakerid_t audio::play(
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}
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speakerid_t audio::play(
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std::shared_ptr<Stream> stream,
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const std::shared_ptr<Stream>& stream,
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glm::vec3 position,
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bool relative,
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float volume,
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