diff --git a/src/assets/assetload_funcs.cpp b/src/assets/assetload_funcs.cpp index 68b0289c5..a7d258ec8 100644 --- a/src/assets/assetload_funcs.cpp +++ b/src/assets/assetload_funcs.cpp @@ -19,10 +19,10 @@ #include "graphics/core/Atlas.hpp" #include "graphics/core/Font.hpp" #include "graphics/core/ImageData.hpp" -#include "graphics/core/Model.hpp" #include "graphics/core/Shader.hpp" #include "graphics/core/Texture.hpp" #include "graphics/core/TextureAnimation.hpp" +#include "graphics/commons/Model.hpp" #include "objects/rigging.hpp" #include "util/stringutil.hpp" #include "Assets.hpp" diff --git a/src/coders/obj.cpp b/src/coders/obj.cpp index 19d82f8c9..182415dff 100644 --- a/src/coders/obj.cpp +++ b/src/coders/obj.cpp @@ -1,6 +1,6 @@ #include "obj.hpp" -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" #include "commons.hpp" using namespace model; diff --git a/src/coders/vec3.cpp b/src/coders/vec3.cpp index 63edc21eb..7d0c8c177 100644 --- a/src/coders/vec3.cpp +++ b/src/coders/vec3.cpp @@ -5,7 +5,7 @@ #include "byte_utils.hpp" #include "util/data_io.hpp" #include "util/stringutil.hpp" -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" inline constexpr int VERSION = 1; diff --git a/src/coders/vec3.hpp b/src/coders/vec3.hpp index 1aa3ea9d2..dd0bee225 100644 --- a/src/coders/vec3.hpp +++ b/src/coders/vec3.hpp @@ -8,7 +8,7 @@ #include "typedefs.hpp" #include "util/Buffer.hpp" -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" /// See /doc/specs/vec3_model_spec.md namespace vec3 { diff --git a/src/graphics/core/Model.cpp b/src/graphics/commons/Model.cpp similarity index 100% rename from src/graphics/core/Model.cpp rename to src/graphics/commons/Model.cpp diff --git a/src/graphics/core/Model.hpp b/src/graphics/commons/Model.hpp similarity index 100% rename from src/graphics/core/Model.hpp rename to src/graphics/commons/Model.hpp diff --git a/src/graphics/render/ModelBatch.cpp b/src/graphics/render/ModelBatch.cpp index 42ceb9214..48133ef98 100644 --- a/src/graphics/render/ModelBatch.cpp +++ b/src/graphics/render/ModelBatch.cpp @@ -1,8 +1,8 @@ #include "ModelBatch.hpp" #include "assets/assets_util.hpp" +#include "graphics/commons/Model.hpp" #include "graphics/core/Mesh.hpp" -#include "graphics/core/Model.hpp" #include "graphics/core/Atlas.hpp" #include "graphics/core/Texture.hpp" #include "assets/Assets.hpp" diff --git a/src/graphics/render/ModelsGenerator.hpp b/src/graphics/render/ModelsGenerator.hpp index ec7ea873a..d0a2eb66e 100644 --- a/src/graphics/render/ModelsGenerator.hpp +++ b/src/graphics/render/ModelsGenerator.hpp @@ -1,6 +1,6 @@ #pragma once -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" struct ItemDef; class Assets; diff --git a/src/graphics/render/WorldRenderer.cpp b/src/graphics/render/WorldRenderer.cpp index 89b5474b3..565f1c428 100644 --- a/src/graphics/render/WorldRenderer.cpp +++ b/src/graphics/render/WorldRenderer.cpp @@ -31,12 +31,12 @@ #include "world/Level.hpp" #include "world/LevelEvents.hpp" #include "world/World.hpp" +#include "graphics/commons/Model.hpp" #include "graphics/core/Atlas.hpp" #include "graphics/core/Batch3D.hpp" #include "graphics/core/DrawContext.hpp" #include "graphics/core/LineBatch.hpp" #include "graphics/core/Mesh.hpp" -#include "graphics/core/Model.hpp" #include "graphics/core/PostProcessing.hpp" #include "graphics/core/Shader.hpp" #include "graphics/core/Texture.hpp" diff --git a/src/objects/Entities.cpp b/src/objects/Entities.cpp index 7726ce5c2..ba7b0eecb 100644 --- a/src/objects/Entities.cpp +++ b/src/objects/Entities.cpp @@ -10,7 +10,7 @@ #include "engine.hpp" #include "graphics/core/DrawContext.hpp" #include "graphics/core/LineBatch.hpp" -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" #include "graphics/render/ModelBatch.hpp" #include "logic/scripting/scripting.hpp" #include "maths/FrustumCulling.hpp" diff --git a/src/objects/rigging.cpp b/src/objects/rigging.cpp index 92912f01e..8a31aeb82 100644 --- a/src/objects/rigging.cpp +++ b/src/objects/rigging.cpp @@ -3,7 +3,7 @@ #include "assets/Assets.hpp" #include "coders/json.hpp" #include "data/dv_util.hpp" -#include "graphics/core/Model.hpp" +#include "graphics/commons/Model.hpp" #include "graphics/render/ModelBatch.hpp" #define GLM_ENABLE_EXPERIMENTAL