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UINode.coord renamed to UINode.pos
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12 changed files with 101 additions and 99 deletions
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@ -29,7 +29,7 @@ std::shared_ptr<UINode> create_debug_panel(
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Player* player
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) {
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auto panel = std::make_shared<Panel>(glm::vec2(250, 200), glm::vec4(5.0f), 2.0f);
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panel->setCoord(glm::vec2(10, 10));
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panel->setPos(glm::vec2(10, 10));
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static int fps = 0;
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static int fpsMin = fps;
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