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update project includes format
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233 changed files with 1028 additions and 1028 deletions
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@ -1,14 +1,14 @@
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#include "core_defs.hpp"
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#include <items/ItemDef.hpp>
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#include <content/Content.hpp>
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#include <content/ContentBuilder.hpp>
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#include <files/files.hpp>
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#include <files/engine_paths.hpp>
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#include <window/Window.hpp>
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#include <window/Events.hpp>
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#include <window/input.hpp>
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#include <voxels/Block.hpp>
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#include "items/ItemDef.hpp"
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#include "content/Content.hpp"
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#include "content/ContentBuilder.hpp"
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#include "files/files.hpp"
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#include "files/engine_paths.hpp"
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#include "window/Window.hpp"
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#include "window/Events.hpp"
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#include "window/input.hpp"
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#include "voxels/Block.hpp"
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// All in-game definitions (blocks, items, etc..)
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void corecontent::setup(EnginePaths* paths, ContentBuilder* builder) {
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