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update project includes format
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233 changed files with 1028 additions and 1028 deletions
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@ -4,8 +4,8 @@
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#include "Texture.hpp"
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#include <GL/glew.h>
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#include <typedefs.hpp>
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#include <maths/UVRegion.hpp>
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#include "typedefs.hpp"
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#include "maths/UVRegion.hpp"
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/// xyz, uv, rgba
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inline constexpr uint B3D_VERTEX_SIZE = 9;
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