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update project includes format
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233 changed files with 1028 additions and 1028 deletions
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@ -5,20 +5,20 @@
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#include <iostream>
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#include <memory>
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#include <content/Content.hpp>
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#include <files/WorldFiles.hpp>
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#include <graphics/core/Mesh.hpp>
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#include <lighting/Lighting.hpp>
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#include <maths/voxmaths.hpp>
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#include <util/timeutil.hpp>
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#include <voxels/Block.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/Chunks.hpp>
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#include <voxels/ChunksStorage.hpp>
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#include <voxels/WorldGenerator.hpp>
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#include <world/Level.hpp>
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#include <world/World.hpp>
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#include <world/WorldGenerators.hpp>
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#include "content/Content.hpp"
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#include "files/WorldFiles.hpp"
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#include "graphics/core/Mesh.hpp"
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#include "lighting/Lighting.hpp"
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#include "maths/voxmaths.hpp"
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#include "util/timeutil.hpp"
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#include "voxels/Block.hpp"
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#include "voxels/Chunk.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/ChunksStorage.hpp"
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#include "voxels/WorldGenerator.hpp"
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#include "world/Level.hpp"
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#include "world/World.hpp"
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#include "world/WorldGenerators.hpp"
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const uint MAX_WORK_PER_FRAME = 128;
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const uint MIN_SURROUNDING = 9;
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