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update project includes format
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233 changed files with 1028 additions and 1028 deletions
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#include <glm/glm.hpp>
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#include <iostream>
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#include <assets/Assets.hpp>
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#include <content/Content.hpp>
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#include <engine.hpp>
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#include <frontend/UiDocument.hpp>
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#include <frontend/hud.hpp>
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#include <graphics/ui/elements/InventoryView.hpp>
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#include <items/Inventories.hpp>
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#include <logic/BlocksController.hpp>
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#include <objects/Player.hpp>
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#include <util/stringutil.hpp>
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#include <voxels/Block.hpp>
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#include <voxels/Chunks.hpp>
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#include <voxels/voxel.hpp>
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#include <world/Level.hpp>
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#include "assets/Assets.hpp"
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#include "content/Content.hpp"
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#include "engine.hpp"
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#include "frontend/UiDocument.hpp"
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#include "frontend/hud.hpp"
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#include "graphics/ui/elements/InventoryView.hpp"
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#include "items/Inventories.hpp"
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#include "logic/BlocksController.hpp"
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#include "objects/Player.hpp"
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#include "util/stringutil.hpp"
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#include "voxels/Block.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/voxel.hpp"
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#include "world/Level.hpp"
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#include "api_lua.hpp"
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namespace scripting {
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