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https://github.com/MihailRis/voxelcore.git
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move rigging to src/animation
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8242d299ed
commit
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14 changed files with 58 additions and 58 deletions
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@ -1,27 +1,28 @@
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#include "Player.hpp"
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#include <algorithm>
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#define GLM_ENABLE_EXPERIMENTAL
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#include "animation/rigging.hpp"
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#include "content/ContentReport.hpp"
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#include "data/dv_util.hpp"
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#include "debug/Logger.hpp"
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#include "Entities.hpp"
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#include "Entity.hpp"
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#include "items/Inventory.hpp"
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#include "physics/Hitbox.hpp"
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#include "physics/PhysicsSolver.hpp"
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#include "util/stringutil.hpp"
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#include "voxels/Chunks.hpp"
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#include "window/Camera.hpp"
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#include "world/generator/GeneratorDef.hpp"
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#include "world/Level.hpp"
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#include "world/World.hpp"
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#include <algorithm>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <utility>
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#include "content/ContentReport.hpp"
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#include "items/Inventory.hpp"
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#include "Entities.hpp"
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#include "Entity.hpp"
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#include "rigging.hpp"
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#include "physics/Hitbox.hpp"
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#include "physics/PhysicsSolver.hpp"
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#include "voxels/Chunks.hpp"
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#include "window/Camera.hpp"
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#include "world/Level.hpp"
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#include "world/World.hpp"
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#include "world/generator/GeneratorDef.hpp"
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#include "data/dv_util.hpp"
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#include "debug/Logger.hpp"
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#include "util/stringutil.hpp"
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static debug::Logger logger("player");
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constexpr int SPAWN_ATTEMPTS_PER_UPDATE = 64;
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