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add particles.is_alive
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1 changed files with 8 additions and 0 deletions
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@ -72,10 +72,18 @@ static int l_set_origin(lua::State* L) {
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return 0;
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}
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static int l_is_alive(lua::State* L) {
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u64id_t id = lua::touinteger(L, 1);
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if (auto emitter = renderer->particles->getEmitter(id)) {
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return lua::pushboolean(L, !emitter->isDead());
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}
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return lua::pushboolean(L, false);
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}
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const luaL_Reg particleslib[] = {
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{"emit", lua::wrap<l_emit>},
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{"stop", lua::wrap<l_stop>},
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{"is_alive", lua::wrap<l_is_alive>},
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{"get_origin", lua::wrap<l_get_origin>},
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{"set_origin", lua::wrap<l_set_origin>},
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{NULL, NULL}
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