fix WorldConverter::createBlockFieldsConvertTasks

This commit is contained in:
MihailRis 2026-08-22 21:11:23 +03:00
parent 78e27c812a
commit fbe992755e

View file

@ -109,7 +109,7 @@ void WorldConverter::createBlockFieldsConvertTasks() {
REGION_LAYER_BLOCKS_DATA,
ConvertTaskType::CONVERT_BLOCKS_DATA
);
break;
return;
default:
break;
}
@ -189,7 +189,7 @@ void WorldConverter::upgradeRegion(
}
void WorldConverter::convertVoxels(const io::path& file, int x, int z) const {
logger.info() << "converting voxels region " << x << "_" << z;
logger.info() << "converting voxels in region " << x << "_" << z;
wfile->getRegions().processRegion(x, z, REGION_LAYER_VOXELS,
[=](std::unique_ptr<ubyte[]> data, uint32_t*) {
Chunk::convert(data.get(), report.get());
@ -212,7 +212,7 @@ void WorldConverter::convertPlayer(const io::path& file) const {
}
void WorldConverter::convertBlocksData(int x, int z, const ContentReport& report) const {
logger.info() << "converting blocks data";
logger.info() << "converting blocks data in region " << x << ", " << z;
wfile->getRegions().processBlocksData(x, z,
[=](BlocksMetadata* heap, std::unique_ptr<ubyte[]> voxelsData) {
Chunk chunk(0, 0);