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https://github.com/MihailRis/voxelcore.git
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fix: incomplete size transform support by entities
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parent
1d56d83b72
commit
fefc975832
7 changed files with 53 additions and 26 deletions
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@ -302,6 +302,7 @@ void Entities::updatePhysics(float delta) {
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hitbox.friction = glm::abs(hitbox.gravityScale <= 1e-7f)
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? 8.0f
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: (!grounded ? 2.0f : 10.0f);
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hitbox.scale = transform.size;
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transform.setPos(hitbox.position);
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if (hitbox.grounded && !grounded) {
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scripting::on_entity_grounded(
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@ -358,7 +359,9 @@ void Entities::renderDebug(
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if (frustum && !frustum->isBoxVisible(pos - size, pos + size)) {
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continue;
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}
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batch.box(hitbox.position, hitbox.halfsize * 2.0f, glm::vec4(1.0f));
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batch.box(
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hitbox.position, hitbox.getHalfSize() * 2.0f, glm::vec4(1.0f)
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);
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for (auto& sensor : rigidbody.sensors) {
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if (sensor.type != SensorType::AABB) continue;
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@ -410,10 +413,14 @@ void Entities::render(
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}
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const auto& pos = transform.pos;
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const auto& size = transform.size;
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if (!frustum || frustum->isBoxVisible(pos - size, pos + size)) {
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const auto* rigConfig = skeleton.config;
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rigConfig->render(assets, batch, skeleton, transform.rot, pos);
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if (frustum && !frustum->isBoxVisible(pos - size, pos + size)) {
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continue;
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}
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const auto* rigConfig = skeleton.config;
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rigConfig->render(
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assets, batch, skeleton, transform.rot, pos, size
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);
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}
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}
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