From fefdf096e7ff91354a0526082ce04b2201a2a7c2 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sun, 6 Sep 2026 19:42:14 +0300 Subject: [PATCH] add 'normal' vector attribute to 'tri' in vcm --- src/coders/vcm.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/coders/vcm.cpp b/src/coders/vcm.cpp index bf9a152a6..42a503477 100644 --- a/src/coders/vcm.cpp +++ b/src/coders/vcm.cpp @@ -223,7 +223,12 @@ static void perform_triangle(const xmlelement& root, ModelBuilder& builder) { glm::vec3 ba = pointB - pointA; glm::vec3 ca = pointC - pointA; - glm::vec3 normal = glm::normalize(glm::cross(ba, ca)); + glm::vec3 normal; + if (root.has("normal")) { + normal = root.attr("normal").asVec3(); + } else { + normal = glm::normalize(glm::cross(ba, ca)); + } if (root.has("uv")) { root.attr("uv").asNumbers(glm::value_ptr(uvs[0]), 6);