MihailRis
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7abbe43c3c
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fix extended blocks culling on chunk borders
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2026-02-18 22:32:31 +03:00 |
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MihailRis
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2475a7e8f5
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cleanup
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2026-02-03 14:00:58 +03:00 |
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MihailRis
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895a496f6e
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fix thing broken by refactor
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2026-02-03 12:39:44 +03:00 |
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MihailRis
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75afce2a68
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remove unused code
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2026-02-02 22:46:01 +03:00 |
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MihailRis
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5380bcf013
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refactor world renderer a bit
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2026-02-02 22:40:54 +03:00 |
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MihailRis
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c323b1ad15
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fixes
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2025-12-29 23:32:16 +03:00 |
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MihailRis
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99757103fc
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cleanup
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2025-12-29 21:39:26 +03:00 |
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MihailRis
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88544183d0
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stabilize delays of chunks meshes building
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2025-12-29 20:41:47 +03:00 |
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MihailRis
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79eb185530
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reduce copies in ThreadPool
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2025-12-25 23:39:11 +03:00 |
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MihailRis
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dfdc7ebf6b
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add 'emission' block wrap property
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2025-12-20 23:51:22 +03:00 |
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MihailRis
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c46a6ad3bd
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move BlocksRenderer voxels buffer fill to main thread
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2025-12-18 00:30:33 +03:00 |
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MihailRis
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ca1b761c8c
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Merge branch 'dev' into pathfinding
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2025-08-19 19:47:10 +03:00 |
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MihailRis
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6af74fc219
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improve blocks.set performance
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2025-08-16 12:48:42 +03:00 |
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MihailRis
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8290c147c5
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refactor: move shadows-related code to separate module
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2025-07-29 00:29:55 +03:00 |
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MihailRis
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6d88b7c3d1
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add dense-render-distance setting
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2025-07-25 12:45:28 +03:00 |
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MihailRis
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fbde46afa7
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feat: distance-based dense render optimization
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2025-07-25 00:54:54 +03:00 |
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MihailRis
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4a6ccf4847
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feat: multiple index buffers per mesh support
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2025-07-24 21:40:00 +03:00 |
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MihailRis
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6debc92ae5
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optimize shadow maps generation a bit
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2025-07-22 01:41:52 +03:00 |
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MihailRis
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b272d86619
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add 'grahics.advanced-render' and 'graphics.shadows-quality' settings
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2025-05-11 01:09:41 +03:00 |
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MihailRis
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e158b384fa
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feat: shadows in fast pipeline & improve lights mix
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2025-05-10 14:12:52 +03:00 |
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MihailRis
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fc46b7c434
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initial commit
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2025-05-07 20:42:50 +03:00 |
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MihailRis
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e357a4eb9f
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remove Mesh constructor 'attrs' argument & format Mesh.hpp
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2025-04-27 01:13:44 +03:00 |
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REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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MihailRis
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3d22de761f
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fix compiler warnings (GCC + Clang)
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2025-03-20 22:04:29 +03:00 |
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MihailRis
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29e018cff8
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fix chunk mesh refreshing
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2025-01-11 20:11:29 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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096092303f
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add 'graphics.chunk-max-vertices-dense' setting
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2024-12-23 14:07:59 +03:00 |
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MihailRis
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1c18c02092
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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MihailRis
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d9277e1b31
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mip-mapping related fixes
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2024-11-25 15:39:34 +03:00 |
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MihailRis
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7ddf3f7537
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minimize chunks overdraw
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2024-11-25 13:12:47 +03:00 |
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@clasher113
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212f4d3590
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sorted meshes: check for frustum
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2024-11-22 17:13:15 +02:00 |
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MihailRis
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9e02f1122f
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add BlockWrapsRenderer (WIP)
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2024-11-20 14:42:53 +03:00 |
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MihailRis
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71d18ae3a9
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minor refactor
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2024-11-17 04:58:15 +03:00 |
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MihailRis
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bd4a5ef7fc
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optimize a bit
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2024-11-17 03:19:55 +03:00 |
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MihailRis
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65287b3273
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move chunk vertex attributes info to commons.hpp
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2024-11-17 00:54:10 +03:00 |
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MihailRis
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608eb60514
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add 'u_alphaClip' to the blocks shader
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2024-11-16 16:13:18 +03:00 |
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MihailRis
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71788e4eb9
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remove unnecessary shared_ptrs from ChunksRenderer and ChunkMesh
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2024-11-16 16:04:00 +03:00 |
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MihailRis
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ebc890bdd6
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optimize (part 4) & format ChunkRenderer
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2024-11-16 15:49:53 +03:00 |
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MihailRis
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399943b253
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fix
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2024-11-16 15:37:30 +03:00 |
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MihailRis
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7bdeba982b
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optimize (part 3)
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2024-11-16 15:24:46 +03:00 |
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MihailRis
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1ff89491e6
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optimize (part 2)
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2024-11-16 15:11:05 +03:00 |
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MihailRis
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2327f0ddf8
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fix msvc error C2466: cannot allocate an array of constant size 0
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2024-11-16 09:31:33 +03:00 |
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MihailRis
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171cbb48d0
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fix blocks selection with semi-transparent blocks
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2024-11-16 09:30:02 +03:00 |
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MihailRis
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b28bcf052b
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optimize (part 1)
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2024-11-16 09:18:14 +03:00 |
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MihailRis
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4400366719
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feat: actually working slow prototype
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2024-11-16 07:41:36 +03:00 |
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MihailRis
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5b6256e0fa
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introduce ChunkMesh
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2024-11-16 04:13:00 +03:00 |
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MihailRis
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c4170c07c5
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refactor
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2024-11-14 09:30:41 +03:00 |
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MihailRis
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f0b6521c76
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refactor
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2024-11-14 08:09:10 +03:00 |
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MihailRis
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c5ca9128e9
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move getVoxels from ChunksStorage to Chunks
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2024-11-11 22:30:42 +03:00 |
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MihailRis
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054b3926cd
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remove extra shared_ptr use from util::ThreadPool
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2024-10-24 11:49:06 +03:00 |
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