MihailRis
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a621b179d3
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add 'do-trace-shaders' setting and fix shaders recompiling
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2025-08-31 18:14:05 +03:00 |
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MihailRis
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0bd901d1a6
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feat: deferred shading (day 2)
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2025-07-08 23:56:22 +03:00 |
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MihailRis
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96a94aa33c
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feat: recompiling shaders
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2025-07-02 23:02:50 +03:00 |
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MihailRis
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436a89b066
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feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity
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2025-06-14 20:06:05 +03:00 |
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MihailRis
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7a25560bc0
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add 'modelviewer' ui element
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2025-05-24 19:28:24 +03:00 |
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MihailRis
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c3bc084e76
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update Shader class
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2025-04-06 12:45:58 +03:00 |
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MihailRis
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de5c75d782
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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MihailRis
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ba046a52c0
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Revert "fix: optimization: Various PVS-Studio warnings"
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2024-08-02 14:51:44 +03:00 |
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Vyacheslav Ivanov
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2c1103307f
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fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-02 05:35:55 +03:00 |
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MihailRis
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43903bb378
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memory-related refactor
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2024-05-25 09:26:21 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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67f34ceb8c
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minor refactor
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2024-04-23 16:45:29 +03:00 |
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MihailRis
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9f2bceb039
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just a minor refactor, nothing special
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2024-04-23 02:00:03 +03:00 |
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