Commit graph

9 commits

Author SHA1 Message Date
lookibed
81489a13cf add block material shaders
- 'shader' property of block materials: shaders/materials/<name>.glslv, .glslf with material_vertex / material_fragment hooks and #param uniforms
- material shaders code is included into main, translucent and shadows programs through generated headers, no extra draw calls
- chunk vertex normal.w byte replaced with 'flags': bit 7 - emission flag, bits 0-6 - material shader index (vertex format size is not changed)
- doc/*/block-materials.md
2026-10-02 06:33:01 +03:00
MihailRis
ec8326f3ed update doc/*/content-packs.md 2026-08-07 22:50:54 +03:00
MihailRis
50af44c9de update doc/*/content-packs.md 2025-11-09 21:31:36 +03:00
KotIsOff
a0c66d56d8 docs for operators 2025-08-26 02:10:16 +03:00
KotIsOff
45bc4037ec fix: escaping for '*' symbol 2025-08-23 16:46:31 +03:00
KotIsOff
f91b734aea docs for dependency version 2025-08-23 16:43:42 +03:00
MihailRis
354e67087c add 'creators' property 2024-11-10 19:41:08 +03:00
MihailRis
109cfbfceb add dependency levels to content-packs.md 2024-10-23 13:21:03 +03:00
MihailRis
dbe98959d1 update doc/ru structure & update docs (ru) 2024-06-13 18:41:38 +03:00
Renamed from doc/ru/2.Контент‐паки.md (Browse further)