local base_util = require "util" function on_hud_open() events.on("core:drop_outside_inventory", function(mode) local invid = hud.get_exchange_inventory() base_util.drop_from_slot(invid, 0, mode) end) input.add_callback("player.drop", function() if hud.is_paused() or hud.is_inventory_open() then return end local pid = hud.get_player() local invid, slot = player.get_inventory(pid) local mode = 1 if input.is_pressed("key:left-ctrl") or input.is_pressed("key:right-ctrl") then mode = 0 end base_util.drop_from_slot(invid, slot, mode) end) rules.create("do-loot-non-player", true) end