local M = {} function M.share_default_func(invid, slotid) local blockinv = hud.get_block_inventory() local playerinv = player.get_inventory(hud.get_player()) if blockinv ~= 0 then if invid == blockinv then inventory.move(blockinv, slotid, playerinv) else inventory.move(invid, slotid, blockinv) end elseif rules.get("allow-content-access") then inventory.set(invid, slotid, 0, 0) elseif slotid < 10 then inventory.move_range(invid, slotid, invid, 10) else inventory.move_range(invid, slotid, invid, 0, 9) end end return M