#pragma once #include "Panel.hpp" namespace gui { class Label; class InputBindBox : public Panel { protected: glm::vec4 hoverColor {0.05f, 0.1f, 0.2f, 0.75f}; glm::vec4 focusedColor {0.0f, 0.0f, 0.0f, 1.0f}; std::shared_ptr