voxelcore/src/objects/EntityDef.cpp
2026-03-14 18:47:10 +03:00

17 lines
427 B
C++

#include "EntityDef.hpp"
void EntityDef::cloneTo(EntityDef& dst) {
dst.components = components;
dst.bodyType = bodyType;
dst.hitbox = hitbox;
dst.boxSensors = boxSensors;
dst.radialSensors = radialSensors;
dst.skeletonName = skeletonName;
dst.blocking = blocking;
dst.solid = solid;
dst.mass = mass;
dst.elasticity = elasticity;
dst.stepHeight = stepHeight;
dst.save = save;
}