|
effects
|
add vignette effect
|
2025-04-06 13:10:34 +03:00 |
|
lib
|
update night lighting
|
2024-12-27 08:34:29 +03:00 |
|
background.glslf
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
background.glslv
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
effect.glslf
|
feat: post-processing effects
|
2025-04-05 00:41:25 +03:00 |
|
effect.glslv
|
feat: post-processing effects
|
2025-04-05 00:41:25 +03:00 |
|
entity.glslf
|
add fog_curve parameter & update shaders
|
2025-02-26 04:49:45 +03:00 |
|
entity.glslv
|
add fog_curve parameter & update shaders
|
2025-02-26 04:49:45 +03:00 |
|
lines.glslf
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
lines.glslv
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
main.glslf
|
add fog_curve parameter & update shaders
|
2025-02-26 04:49:45 +03:00 |
|
main.glslv
|
add fog_curve parameter & update shaders
|
2025-02-26 04:49:45 +03:00 |
|
skybox_gen.glslf
|
update base pack
|
2024-11-26 08:40:15 +03:00 |
|
skybox_gen.glslv
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
ui.glslf
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
ui.glslv
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
ui3d.glslf
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |
|
ui3d.glslv
|
refactor res/shaders
|
2024-07-20 16:05:06 +03:00 |