voxelcore/src/voxels
2024-12-25 18:53:53 +03:00
..
Block.cpp add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false 2024-12-21 06:41:03 +03:00
Block.hpp add 'on_breaking', 'on_block_breaking' events 2024-12-21 14:09:17 +03:00
blocks_agent.cpp move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
blocks_agent.hpp move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
Chunk.cpp Feature #152 and potential fix #320 2024-11-07 18:38:24 +02:00
Chunk.hpp feat: add app.save_world() function and update documentation 2024-12-25 15:15:11 +03:00
Chunks.cpp refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
Chunks.hpp refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
GlobalChunks.cpp refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
GlobalChunks.hpp refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
voxel.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
VoxelsVolume.cpp format: reformat project 2024-08-03 19:53:48 +03:00
VoxelsVolume.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00