voxelcore/src/graphics/render
2026-02-28 18:35:02 +02:00
..
BlocksPreview.cpp feat: update atlas texture extrusion on its reload 2025-11-05 12:25:50 +03:00
BlocksPreview.hpp refactor: add Window interface 2025-04-02 14:59:53 +03:00
BlocksRenderer.cpp update BlocksRenderer::blockCustomModel 2026-02-18 22:41:24 +03:00
BlocksRenderer.hpp fix extended blocks culling on chunk borders 2026-02-18 22:32:31 +03:00
BlockWrapsRenderer.cpp add gfx.blockwraps.set_tints 2025-12-21 16:44:12 +03:00
BlockWrapsRenderer.hpp add gfx.blockwraps.set_tints 2025-12-21 16:44:12 +03:00
ChunksRenderer.cpp fix extended blocks culling on chunk borders 2026-02-18 22:32:31 +03:00
ChunksRenderer.hpp fix extended blocks culling on chunk borders 2026-02-18 22:32:31 +03:00
CloudsRenderer.cpp cleanup 2026-02-13 00:59:12 +03:00
CloudsRenderer.hpp add frustum culling to clouds segments 2026-02-13 00:27:52 +03:00
commons.hpp fix extended blocks culling on chunk borders 2026-02-18 22:32:31 +03:00
DebugLinesRenderer.cpp update: rewrite draw_route from LineRenderer to LineBatch 2025-12-21 01:28:54 +03:00
DebugLinesRenderer.hpp update: rewrite draw_route from LineRenderer to LineBatch 2025-12-21 01:28:54 +03:00
Decorator.cpp stabilise buggy alFilterf 2026-02-28 00:02:11 +03:00
Decorator.hpp stabilise buggy alFilterf 2026-02-28 00:02:11 +03:00
Emitter.cpp fix false-positive intellisense errors 2025-12-18 20:07:39 +03:00
Emitter.hpp upgrade emitters garbage collection 2024-12-23 17:26:22 +03:00
HandsRenderer.cpp refactor world renderer a bit 2026-02-02 22:40:54 +03:00
HandsRenderer.hpp refactor world renderer a bit 2026-02-02 22:40:54 +03:00
LinesRenderer.cpp add in-world lines renderer 2025-07-28 23:00:27 +03:00
LinesRenderer.hpp add in-world lines renderer 2025-07-28 23:00:27 +03:00
MainBatch.cpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
MainBatch.hpp add gfx.blockwraps.set_tints 2025-12-21 16:44:12 +03:00
ModelBatch.cpp fix fatal exception caused by empty skeleton model texture name 2026-02-28 03:01:37 +03:00
ModelBatch.hpp Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
ModelsGenerator.cpp fix blocks variants 2026-02-28 15:59:04 +02:00
ModelsGenerator.hpp add variants (WIP) 2025-07-13 21:28:57 +03:00
NamedSkeletons.cpp add hand skeleton 2025-07-27 02:45:25 +03:00
NamedSkeletons.hpp add hand skeleton 2025-07-27 02:45:25 +03:00
ParticlesRenderer.cpp add 'graphics.particles-batch-vertices' setting 2026-02-02 23:05:44 +03:00
ParticlesRenderer.hpp add 'graphics.particles-batch-vertices' setting 2026-02-02 23:05:44 +03:00
PrecipitationRenderer.cpp add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters 2026-02-12 20:27:29 +03:00
PrecipitationRenderer.hpp refactor world renderer a bit 2026-02-02 22:40:54 +03:00
Skybox.cpp add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters 2026-02-12 20:27:29 +03:00
Skybox.hpp add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters 2026-02-12 20:27:29 +03:00
TextNote.cpp add text3d.get_axis_x, .set_axis_x, .get_axis_y, .set_axis_y 2024-11-15 03:09:05 +03:00
TextNote.hpp add text3d.get_axis_x, .set_axis_x, .get_axis_y, .set_axis_y 2024-11-15 03:09:05 +03:00
TextsRenderer.cpp feat: rendering pages on demand 2026-02-16 01:42:48 +03:00
TextsRenderer.hpp add 'projected' display mode support 2024-11-15 01:08:46 +03:00
WorldRenderer.cpp add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters 2026-02-12 20:27:29 +03:00
WorldRenderer.hpp test clouds 2026-02-11 01:09:30 +03:00