voxelcore/src/objects
2024-12-24 11:31:54 +03:00
..
Entities.cpp rename 2024-12-21 13:11:23 +03:00
Entities.hpp rename 2024-12-21 13:11:23 +03:00
EntityDef.cpp add entities.def_hitbox function 2024-10-29 21:16:25 +03:00
EntityDef.hpp set 'save-body-settings' default value to true 2024-10-29 15:25:22 +03:00
Player.cpp add player.is_loading_chunks, .set_loading_chunks 2024-12-24 10:35:09 +03:00
Player.hpp refactor 2024-12-24 11:31:54 +03:00
Players.cpp remove default player from headless mode 2024-12-11 00:31:08 +03:00
Players.hpp implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists 2024-12-18 23:31:26 +03:00
rigging.cpp refactor WorldRenderer 2024-11-14 06:13:53 +03:00
rigging.hpp refactor WorldRenderer 2024-11-14 06:13:53 +03:00