voxelcore/src/content/ContentLUT.cpp

65 lines
1.9 KiB
C++

#include "ContentLUT.hpp"
#include <memory>
#include "coders/json.hpp"
#include "constants.hpp"
#include "files/files.hpp"
#include "items/ItemDef.hpp"
#include "voxels/Block.hpp"
#include "world/World.hpp"
#include "files/WorldFiles.hpp"
#include "Content.hpp"
ContentLUT::ContentLUT(
const ContentIndices* indices, size_t blocksCount, size_t itemsCount
)
: blocks(blocksCount, indices->blocks, BLOCK_VOID, contenttype::block),
items(itemsCount, indices->items, ITEM_VOID, contenttype::item) {
}
template <class T>
static constexpr size_t get_entries_count(
const ContentUnitIndices<T>& indices, const dv::value& list
) {
return list != nullptr
? std::max(list.size(), indices.count())
: indices.count();
}
std::shared_ptr<ContentLUT> ContentLUT::create(
const std::shared_ptr<WorldFiles>& worldFiles,
const fs::path& filename,
const Content* content
) {
auto worldInfo = worldFiles->readWorldInfo();
if (!worldInfo.has_value()) {
return nullptr;
}
auto root = files::read_json(filename);
auto& blocklist = root["blocks"];
auto& itemlist = root["items"];
auto* indices = content->getIndices();
size_t blocks_c = get_entries_count(indices->blocks, blocklist);
size_t items_c = get_entries_count(indices->items, itemlist);
auto lut = std::make_shared<ContentLUT>(indices, blocks_c, items_c);
lut->blocks.setup(blocklist, content->blocks);
lut->items.setup(itemlist, content->items);
if (lut->hasContentReorder() || lut->hasMissingContent()) {
return lut;
} else {
return nullptr;
}
}
std::vector<contententry> ContentLUT::getMissingContent() const {
std::vector<contententry> entries;
blocks.getMissingContent(entries);
items.getMissingContent(entries);
return entries;
}