voxelcore/src/logic/scripting/lua
2024-09-12 11:01:19 +03:00
..
api_lua.hpp add Heightmap class & rename bytearray to Bytearray 2024-08-13 03:09:52 +03:00
lib__rigidbody.cpp update project includes format 2024-08-10 01:37:48 +03:00
lib__skeleton.cpp fix skeleton:get_texture 2024-08-30 06:17:15 +03:00
lib__transform.cpp format: reformat project 2024-08-03 19:53:48 +03:00
libaudio.cpp refactor lua scripting a bit 2024-08-19 00:57:49 +03:00
libblock.cpp refactor: add 'const' qualifier for content units 2024-08-20 22:00:30 +03:00
libcamera.cpp update project includes format 2024-08-10 01:37:48 +03:00
libconsole.cpp update project includes format 2024-08-10 01:37:48 +03:00
libcore.cpp move WorldGenerator to world/generator 2024-08-16 18:39:44 +03:00
libentity.cpp refactor: add 'const' qualifier for content units 2024-08-20 22:00:30 +03:00
libentity.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
libfile.cpp update project includes format 2024-08-10 01:37:48 +03:00
libgeneration.cpp rename generator/Structure to generator/VoxelStructure 2024-09-12 11:01:19 +03:00
libgui.cpp update project includes format 2024-08-10 01:37:48 +03:00
libhud.cpp update project includes format 2024-08-10 01:37:48 +03:00
libinput.cpp update project includes format 2024-08-10 01:37:48 +03:00
libinventory.cpp update project includes format 2024-08-10 01:37:48 +03:00
libitem.cpp update project includes format 2024-08-10 01:37:48 +03:00
libjson.cpp update project includes format 2024-08-10 01:37:48 +03:00
libmat4.cpp refactor lua scripting a bit 2024-08-19 00:57:49 +03:00
libpack.cpp update project includes format 2024-08-10 01:37:48 +03:00
libplayer.cpp refactor lua scripting a bit 2024-08-19 00:57:49 +03:00
libquat.cpp format: reformat project 2024-08-03 19:53:48 +03:00
libtime.cpp update project includes format 2024-08-10 01:37:48 +03:00
libtoml.cpp update project includes format 2024-08-10 01:37:48 +03:00
libvecn.cpp format: reformat project 2024-08-03 19:53:48 +03:00
libworld.cpp refactor World 2024-08-11 16:30:58 +03:00
lua_commons.cpp update project includes format 2024-08-10 01:37:48 +03:00
lua_commons.hpp add lua::stackguard 2024-08-18 23:26:37 +03:00
lua_custom_types.hpp add heightmap write-only property 'noiseSeed' 2024-08-17 20:17:52 +03:00
lua_engine.cpp add GeneratorScript 2024-08-14 17:12:12 +03:00
lua_engine.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
lua_extensions.cpp debug.print: remove as many allocations as possible, modified string print to escape any special characters 2024-08-20 18:10:05 +03:00
lua_overrides.cpp format: reformat project 2024-08-03 19:53:48 +03:00
lua_type_bytearray.cpp add Heightmap methods 2024-08-13 20:57:46 +03:00
lua_type_heightmap.cpp fix generator loading 2024-08-22 02:29:11 +03:00
lua_util.cpp update project includes format 2024-08-10 01:37:48 +03:00
lua_util.hpp add plants 2024-08-20 20:46:23 +03:00
lua_wrapper.hpp refactor lua scripting a bit 2024-08-19 00:57:49 +03:00