voxelcore/src
2024-11-14 21:49:43 +03:00
..
assets disable mip-mapping in fonts 2024-11-13 12:00:55 +03:00
audio replace include guards with pragma once 2024-08-10 01:57:59 +03:00
coders move graphics/core/Model to graphics/commons/Model 2024-11-05 15:28:46 +03:00
content add 'translucent' block property 2024-11-13 03:40:20 +03:00
data add 'def' to settings info 2024-10-30 11:50:39 +03:00
debug replace include guards with pragma once 2024-08-10 01:57:59 +03:00
files add 'display.limit-fps-iconified' setting 2024-11-04 20:16:23 +03:00
frontend refactor 2024-11-14 09:30:41 +03:00
graphics add update_settings 2024-11-14 21:18:36 +03:00
interfaces migrate from dynamic::Value to dv::value & total erase namespace 'dynamic' 2024-09-18 23:31:18 +03:00
items add 'model-name' item property 2024-10-30 12:46:36 +03:00
lighting blocks lighting bug fix 2024-11-04 22:15:14 +02:00
logic add gfx.text3d OOP wrapper 2024-11-14 21:49:43 +03:00
maths add more NotePreset properties 2024-11-14 02:21:15 +03:00
objects refactor WorldRenderer 2024-11-14 06:13:53 +03:00
physics fix collision detection bug 2024-11-04 23:57:10 +03:00
presets add more NotePreset properties 2024-11-14 02:21:15 +03:00
util optimize it even more 2024-11-13 04:46:21 +03:00
voxels refactor 2024-11-14 08:09:10 +03:00
window Development-related additions (#365) 2024-11-12 07:42:48 +03:00
world refactor 2024-11-14 09:30:41 +03:00
CMakeLists.txt remove libspng mentions from Windows build 2024-10-21 13:58:54 +03:00
constants.hpp set version to 0.25 2024-11-12 07:51:15 +03:00
core_defs.cpp Merge pull request #330 from MihailRis/item-models 2024-11-01 12:34:05 +03:00
core_defs.hpp update std rules & add player.destroy binding 2024-11-06 21:28:12 +03:00
delegates.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
engine.cpp feat: save rules 2024-11-06 19:37:20 +03:00
engine.hpp move core.get_generators to generation.get_generators 2024-09-28 14:23:20 +03:00
settings.hpp add 'display.limit-fps-iconified' setting 2024-11-04 20:16:23 +03:00
typedefs.hpp feat: emitters random access & add ParticlesRenderer.gc() 2024-11-04 14:41:52 +03:00
voxel_engine.cpp update project includes format 2024-08-10 01:37:48 +03:00