voxelcore/src/logic/scripting
Neveix 3b3bf8e878
Inventory enhancements #897: 2, 5, 9, 11, 12 (#931)
* implement a bit

* change shift to ctrl

* add enhancement #2

* add ctrl-interaction with content access

* fix libinventory.move bug (none checking)

* fix p.5

* move shareinv logic into inventory_utils

* add inventory utils

* small refactor

* fix iframe.src = ""

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Co-authored-by: MihailRis <mexaruc@gmail.com>
2026-08-14 21:25:42 +03:00
..
lua Inventory enhancements #897: 2, 5, 9, 11, 12 (#931) 2026-08-14 21:25:42 +03:00
io_descriptors.cpp conflicts fix 2026-06-22 00:29:08 +09:00
io_descriptors.hpp conflicts fix 2026-06-22 00:29:08 +09:00
scripting.cpp Merge branch 'environments' into refactor-world-renderer 2026-07-26 23:56:40 +03:00
scripting.hpp delete redundant scripting events 2026-08-14 02:10:55 +05:00
scripting_commons.hpp migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
scripting_entities.cpp fix user component initialization exception handling & fix fatal error on uninitialized component access 2026-07-26 15:27:38 +03:00
scripting_functional.cpp refactor 2025-06-28 11:46:10 +03:00
scripting_functional.hpp add 'onselect' callback & remove 'default' tag 2025-06-28 02:46:54 +03:00
scripting_hud.cpp delete redundant scripting events 2026-08-14 02:10:55 +05:00
scripting_hud.hpp add post-effect-slot resource & add gfx.posteffects library 2025-04-06 12:47:25 +03:00
scripting_world_generation.cpp add :block placement for single blocks 2025-11-24 21:23:59 +03:00