voxelcore/src/physics/Hitbox.hpp
2024-05-06 17:35:05 +03:00

17 lines
319 B
C++

#ifndef PHYSICS_HITBOX_HPP_
#define PHYSICS_HITBOX_HPP_
#include <glm/glm.hpp>
class Hitbox {
public:
glm::vec3 position;
glm::vec3 halfsize;
glm::vec3 velocity;
float linear_damping;
bool grounded = false;
Hitbox(glm::vec3 position, glm::vec3 halfsize);
};
#endif /* PHYSICS_HITBOX_HPP_ */