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Atlas.cpp
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add Canvas constructor & add canvas:blit
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2025-03-08 14:02:57 +03:00 |
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Atlas.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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Batch2D.cpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Batch2D.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Batch3D.cpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Batch3D.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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commons.hpp
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refactor enums: CursorShape, InterpolationType, ParticleSpawnShape
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2025-04-13 14:18:50 +03:00 |
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Cubemap.cpp
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refactor textures access
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2024-11-01 02:13:21 +03:00 |
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Cubemap.hpp
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refactor textures access
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2024-11-01 02:13:21 +03:00 |
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DrawContext.cpp
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remove Viewport class
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2025-04-02 17:35:17 +03:00 |
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DrawContext.hpp
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remove Viewport class
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2025-04-02 17:35:17 +03:00 |
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Font.cpp
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fix compiler warnings (GCC + Clang)
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2025-03-20 22:04:29 +03:00 |
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Font.hpp
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fix multiline width calculation & feat: multiline tooltips support
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2025-03-13 22:07:10 +03:00 |
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Framebuffer.cpp
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memory refactor Texture and ImageData
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2024-06-30 21:24:46 +03:00 |
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Framebuffer.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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gl_util.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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GLTexture.cpp
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disable mip-mapping for canvas texture
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2025-03-17 04:12:56 +03:00 |
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GLTexture.hpp
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disable mip-mapping for canvas texture
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2025-03-17 04:12:56 +03:00 |
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ImageData.cpp
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add Canvas constructor & add canvas:blit
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2025-03-08 14:02:57 +03:00 |
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ImageData.hpp
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add Canvas constructor & add canvas:blit
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2025-03-08 14:02:57 +03:00 |
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LineBatch.cpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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LineBatch.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Mesh.cpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Mesh.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Mesh.inl
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Replace assert with std::runtime_error
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2025-04-13 17:14:34 +03:00 |
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MeshData.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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PostEffect.cpp
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add post-effect-slot resource & add gfx.posteffects library
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2025-04-06 12:47:25 +03:00 |
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PostEffect.hpp
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add EnumMetadata
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2025-04-13 13:53:59 +03:00 |
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PostProcessing.cpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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PostProcessing.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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Shader.cpp
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update Shader class
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2025-04-06 12:45:58 +03:00 |
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Shader.hpp
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update Shader class
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2025-04-06 12:45:58 +03:00 |
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Texture.cpp
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memory refactor Texture and ImageData
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2024-06-30 21:24:46 +03:00 |
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Texture.hpp
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disable mip-mapping for canvas texture
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2025-03-17 04:12:56 +03:00 |
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TextureAnimation.cpp
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replace remaining tabs in src/ to spaces
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2024-08-10 02:04:15 +03:00 |
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TextureAnimation.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |