voxelcore/src/util
2025-01-12 15:43:13 +03:00
..
AreaMap2D.hpp add player.create, test.set_setting, test.sleep_until, world.count_chunks 2024-12-12 15:54:56 +03:00
ArgsReader.hpp add vctest (WIP) 2024-12-07 15:49:23 +03:00
Buffer.hpp add Buffer move assignment operator 2024-10-24 17:40:04 +03:00
BufferPool.hpp add /coders/compression module 2024-09-01 21:58:33 +03:00
Clock.cpp format: reformat project 2024-08-03 19:53:48 +03:00
Clock.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
command_line.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
command_line.hpp add headless mode (engine initialization and finalization) 2024-12-07 01:12:27 +03:00
data_io.hpp add extRLE16 encoder/decoder 2024-09-04 23:27:52 +03:00
functional_util.hpp refactor Heightmap methods with templates 2024-08-13 22:00:16 +03:00
HandlersList.hpp add missing includes 2025-01-12 15:43:13 +03:00
listutil.cpp items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
listutil.hpp optimize it even more 2024-11-13 04:46:21 +03:00
ObjectsKeeper.hpp fix on_block_interact & fix segfault after engine finished 2024-12-07 02:10:36 +03:00
platform.cpp add platform::get_process_id 2024-12-12 16:37:06 +03:00
platform.hpp add platform::get_process_id 2024-12-12 16:37:06 +03:00
RunnablesList.hpp add input.add_callback("key:...") support 2024-12-25 14:08:22 +03:00
SmallHeap.hpp fix setAscii, setUnicode 2024-10-01 22:06:57 +03:00
stringutil.cpp fix clang-check warnings 2025-01-01 16:06:44 +03:00
stringutil.hpp add util::escape 'escapeUnicode' option 2024-11-27 21:40:48 +03:00
ThreadPool.hpp remove extra shared_ptr use from util::ThreadPool 2024-10-24 11:49:06 +03:00
timeutil.cpp format: reformat project 2024-08-03 19:53:48 +03:00
timeutil.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00