voxelcore/src
2024-07-01 06:09:33 +03:00
..
assets update ModelBatch semantics 2024-06-23 01:57:28 +03:00
audio Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
coders fix msvc build 2024-07-01 06:09:33 +03:00
content add block 'shadeless' property 2024-06-15 19:55:55 +03:00
data add src/coders/obj 2024-06-22 20:24:35 +03:00
debug Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
files add bytearray:append(b) 2024-06-16 21:00:50 +03:00
frontend remove unnecessary 'new' operators 2024-07-01 06:00:33 +03:00
graphics remove unnecessary 'new' operators 2024-07-01 06:00:33 +03:00
interfaces the final rename 2024-05-06 03:38:19 +03:00
items Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
lighting chunk flags converted to a bitfield 2024-05-31 11:59:12 +03:00
logic add function item.icon(...,) 2024-06-30 23:38:57 +03:00
maths remove unnecessary 'new' operators 2024-07-01 06:00:33 +03:00
objects refactor: PlayerController 2024-06-09 16:30:01 +03:00
physics fix: player step height 2024-06-10 19:20:26 +03:00
util Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
voxels add block 'shadeless' property 2024-06-15 19:55:55 +03:00
window ignore GLEW_ERROR_NO_GLX_DISPLAY (issue #240) 2024-06-12 12:21:18 +03:00
world refactor: WorldRegions and chunks saving 2024-06-07 14:04:25 +03:00
constants.hpp feat: models loading 2024-06-22 23:43:56 +03:00
core_defs.cpp controls.json -> controls.toml 2024-06-02 22:10:39 +03:00
core_defs.hpp fix: input F1..F25 key codes & add binding 'chunks.reload' 2024-06-05 19:29:35 +03:00
delegates.hpp the final rename 2024-05-06 03:38:19 +03:00
engine.cpp remove unnecessary 'new' operators 2024-07-01 06:00:33 +03:00
engine.hpp Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
settings.hpp player.get_selected_block 2024-05-31 08:33:37 +03:00
typedefs.hpp includes refactor 2024-05-13 03:20:09 +03:00
voxel_engine.cpp converting block states to a bitfield 2024-05-31 11:13:36 +03:00