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assets
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update ModelBatch semantics
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2024-06-23 01:57:28 +03:00 |
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audio
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Optimize container insertions using emplace_back instead of push_back
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2024-06-07 04:43:27 +03:00 |
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coders
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fix msvc build
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2024-07-01 06:09:33 +03:00 |
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content
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add block 'shadeless' property
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2024-06-15 19:55:55 +03:00 |
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data
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add src/coders/obj
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2024-06-22 20:24:35 +03:00 |
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debug
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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files
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add bytearray:append(b)
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2024-06-16 21:00:50 +03:00 |
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frontend
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remove unnecessary 'new' operators
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2024-07-01 06:00:33 +03:00 |
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graphics
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remove unnecessary 'new' operators
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2024-07-01 06:00:33 +03:00 |
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interfaces
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the final rename
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2024-05-06 03:38:19 +03:00 |
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items
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Optimize container insertions using emplace_back instead of push_back
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2024-06-07 04:43:27 +03:00 |
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lighting
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chunk flags converted to a bitfield
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2024-05-31 11:59:12 +03:00 |
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logic
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add function item.icon(...,)
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2024-06-30 23:38:57 +03:00 |
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maths
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remove unnecessary 'new' operators
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2024-07-01 06:00:33 +03:00 |
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objects
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refactor: PlayerController
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2024-06-09 16:30:01 +03:00 |
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physics
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fix: player step height
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2024-06-10 19:20:26 +03:00 |
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util
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Optimize container insertions using emplace_back instead of push_back
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2024-06-07 04:43:27 +03:00 |
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voxels
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add block 'shadeless' property
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2024-06-15 19:55:55 +03:00 |
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window
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ignore GLEW_ERROR_NO_GLX_DISPLAY (issue #240)
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2024-06-12 12:21:18 +03:00 |
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world
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refactor: WorldRegions and chunks saving
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2024-06-07 14:04:25 +03:00 |
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constants.hpp
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feat: models loading
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2024-06-22 23:43:56 +03:00 |
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core_defs.cpp
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controls.json -> controls.toml
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2024-06-02 22:10:39 +03:00 |
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core_defs.hpp
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fix: input F1..F25 key codes & add binding 'chunks.reload'
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2024-06-05 19:29:35 +03:00 |
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delegates.hpp
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the final rename
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2024-05-06 03:38:19 +03:00 |
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engine.cpp
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remove unnecessary 'new' operators
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2024-07-01 06:00:33 +03:00 |
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engine.hpp
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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settings.hpp
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player.get_selected_block
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2024-05-31 08:33:37 +03:00 |
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typedefs.hpp
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includes refactor
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2024-05-13 03:20:09 +03:00 |
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voxel_engine.cpp
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |