voxelcore/src/logic
2024-07-17 10:17:20 +03:00
..
scripting update entities.spawn(...) semantics to the docs state 2024-07-17 10:17:20 +03:00
BlocksController.cpp refactor: extract method placeBlock and move some code from PlayerController to BlocksController 2024-07-15 15:41:25 +03:00
BlocksController.hpp feature: bone model overriding 2024-07-16 10:00:40 +03:00
ChunksController.cpp Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
ChunksController.hpp Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
CommandsInterpreter.cpp add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
CommandsInterpreter.hpp fix: function returns by const value 2024-06-07 15:17:32 +03:00
EngineController.cpp arch compability fixes and unwarning changes 2024-06-07 22:20:40 +03:00
EngineController.hpp Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
LevelController.cpp feat: cameras saving/loading 2024-07-11 22:45:57 +03:00
LevelController.hpp build time decreased 2024-05-23 02:05:08 +03:00
PlayerController.cpp add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
PlayerController.hpp add entity events: on_attacked, on_used 2024-07-16 14:04:05 +03:00