| .. |
|
assets
|
loading rig pose, textures, body settings
|
2024-07-09 21:19:29 +03:00 |
|
audio
|
Optimize container insertions using emplace_back instead of push_back
|
2024-06-07 04:43:27 +03:00 |
|
coders
|
refactor Entities load + loading velocity
|
2024-07-08 22:47:01 +03:00 |
|
content
|
feat: world files resources file loading
|
2024-07-11 23:48:13 +03:00 |
|
data
|
loading rig pose, textures, body settings
|
2024-07-09 21:19:29 +03:00 |
|
debug
|
Optimize parameter passing to avoid unnecessary copying
|
2024-06-07 04:00:38 +03:00 |
|
files
|
fix cameras loading
|
2024-07-12 00:20:22 +03:00 |
|
frontend
|
add packs resources (WIP)
|
2024-07-11 10:32:05 +03:00 |
|
graphics
|
add on_hud_render event
|
2024-07-12 09:17:53 +03:00 |
|
interfaces
|
the final rename
|
2024-05-06 03:38:19 +03:00 |
|
items
|
fix Block.rt and ItemDef.rt initialization
|
2024-07-06 01:34:52 +03:00 |
|
lighting
|
refactor Content
|
2024-06-25 22:37:53 +03:00 |
|
logic
|
add on_hud_render event
|
2024-07-12 09:17:53 +03:00 |
|
maths
|
feat: saving entities (WIP)
|
2024-07-05 05:16:31 +03:00 |
|
objects
|
refactor: player cameras are resources now
|
2024-07-12 00:02:01 +03:00 |
|
physics
|
fix Entities.hasBlockingInside
|
2024-07-10 06:40:10 +03:00 |
|
util
|
Optimize container insertions using emplace_back instead of push_back
|
2024-06-07 04:43:27 +03:00 |
|
voxels
|
Merge branch 'main' into entities
|
2024-07-10 09:25:56 +03:00 |
|
window
|
fix cameras loading
|
2024-07-12 00:20:22 +03:00 |
|
world
|
fix cameras loading
|
2024-07-12 00:20:22 +03:00 |
|
constants.hpp
|
rename rig to skeleton
|
2024-07-10 04:28:12 +03:00 |
|
core_defs.cpp
|
refactor ContentBuilder and add entities support
|
2024-06-26 03:40:14 +03:00 |
|
core_defs.hpp
|
fix: input F1..F25 key codes & add binding 'chunks.reload'
|
2024-06-05 19:29:35 +03:00 |
|
delegates.hpp
|
the final rename
|
2024-05-06 03:38:19 +03:00 |
|
engine.cpp
|
add packs resources (WIP)
|
2024-07-11 10:32:05 +03:00 |
|
engine.hpp
|
add packs resources (WIP)
|
2024-07-11 10:32:05 +03:00 |
|
settings.hpp
|
player.get_selected_block
|
2024-05-31 08:33:37 +03:00 |
|
typedefs.hpp
|
add test entities prototype
|
2024-06-23 22:09:04 +03:00 |
|
voxel_engine.cpp
|
converting block states to a bitfield
|
2024-05-31 11:13:36 +03:00 |