voxelcore/src/graphics/core
2025-09-23 00:51:21 +03:00
..
Atlas.cpp add Canvas constructor & add canvas:blit 2025-03-08 14:02:57 +03:00
Atlas.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
Batch2D.cpp Merge branch 'main' into update-gfx-pipeline 2025-06-28 14:18:53 +03:00
Batch2D.hpp feat: selectbox options context menu 2025-06-27 22:50:47 +03:00
Batch3D.cpp fix text 3d position and culling 2025-08-12 20:35:46 +03:00
Batch3D.hpp add 'modelviewer' ui element 2025-05-24 19:28:24 +03:00
commons.hpp add emission gbuffer attachment 2025-07-12 21:09:23 +03:00
Cubemap.cpp refactor: remove unused abstraction 2025-04-27 12:36:34 +03:00
Cubemap.hpp refactor: remove unused abstraction 2025-04-27 12:36:34 +03:00
DrawContext.cpp initial commit 2025-05-07 20:42:50 +03:00
DrawContext.hpp Merge branch 'model3dview' into update-gfx-pipeline 2025-05-30 21:37:25 +03:00
Font.cpp added custom caption to items. fixed glyph render. 2025-07-26 16:19:00 +03:00
Font.hpp fix multiline width calculation & feat: multiline tooltips support 2025-03-13 22:07:10 +03:00
Framebuffer.cpp fix render advanced pipeline issues 2025-07-12 17:31:55 +03:00
Framebuffer.hpp fix render advanced pipeline issues 2025-07-12 17:31:55 +03:00
GBuffer.cpp fix gbuffer resizing 2025-07-12 22:10:42 +03:00
GBuffer.hpp fix gbuffer resizing 2025-07-12 22:10:42 +03:00
gl_util.hpp remove Mesh constructor 'attrs' argument & format Mesh.hpp 2025-04-27 01:13:44 +03:00
ImageData.cpp add ImageData.drawRect 2025-07-28 00:50:14 +03:00
ImageData.hpp add ImageData.drawRect 2025-07-28 00:50:14 +03:00
LineBatch.cpp remove Mesh constructor 'attrs' argument & format Mesh.hpp 2025-04-27 01:13:44 +03:00
LineBatch.hpp remove GLEW from MeshData.hpp & format Mesh.inl 2025-04-27 00:35:54 +03:00
Mesh.cpp Remove unnecessary glew includes. 2025-04-13 17:14:34 +03:00
Mesh.hpp feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
Mesh.inl feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MeshData.hpp feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
PostEffect.cpp feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
PostEffect.hpp feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
PostProcessing.cpp cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
PostProcessing.hpp cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
Shader.cpp add 'do-trace-shaders' setting and fix shaders recompiling 2025-08-31 18:14:05 +03:00
Shader.hpp add 'do-trace-shaders' setting and fix shaders recompiling 2025-08-31 18:14:05 +03:00
Shadows.cpp fix sky shader 2025-09-23 00:51:21 +03:00
Shadows.hpp refactor: move shadows-related code to separate module 2025-07-29 00:29:55 +03:00
Texture.cpp refactor: remove unused abstraction 2025-04-27 12:36:34 +03:00
Texture.hpp refactor: remove unused abstraction 2025-04-27 12:36:34 +03:00
TextureAnimation.cpp refactor: remove unused abstraction 2025-04-27 12:36:34 +03:00
TextureAnimation.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00