| .. |
|
Atlas.cpp
|
Added include <stdexcept>
|
2023-11-23 12:37:50 +03:00 |
|
Atlas.h
|
Atlas.build: max resolution limit argument
|
2023-11-23 12:35:35 +03:00 |
|
Batch2D.cpp
|
minimize defines
|
2023-12-04 22:50:00 +06:00 |
|
Batch2D.h
|
aabb block shape WIP + common refactor
|
2023-11-30 14:48:38 +03:00 |
|
Batch3D.cpp
|
minimize defines
|
2023-12-04 22:50:00 +06:00 |
|
Batch3D.h
|
Actual 3D block icons
|
2023-12-01 13:56:35 +03:00 |
|
BlocksRenderer.cpp
|
Minor refactor
|
2023-12-07 13:45:34 +03:00 |
|
BlocksRenderer.h
|
Minor refactor
|
2023-12-07 13:45:34 +03:00 |
|
ChunksRenderer.cpp
|
BlocksRenderer minor refactor
|
2023-12-05 09:07:52 +03:00 |
|
ChunksRenderer.h
|
Backlight setting
|
2023-11-23 14:10:08 +03:00 |
|
Font.cpp
|
minimize defines
|
2023-12-04 22:50:00 +06:00 |
|
Font.h
|
Vertical block rotation
|
2023-12-05 14:43:08 +02:00 |
|
Framebuffer.cpp
|
Memory leak fix
|
2023-11-30 18:58:26 +02:00 |
|
Framebuffer.h
|
Fixed Framebuffer
|
2023-11-27 19:13:24 +03:00 |
|
GfxContext.cpp
|
GfxContext, render refactor
|
2023-11-19 20:18:44 +03:00 |
|
GfxContext.h
|
GfxContext, render refactor
|
2023-11-19 20:18:44 +03:00 |
|
ImageData.cpp
|
Added sky lights multiplier track bar
|
2023-11-22 16:03:23 +03:00 |
|
ImageData.h
|
Blocks atlas is auto-assembling now
|
2023-11-22 01:53:48 +03:00 |
|
LineBatch.cpp
|
minimize defines
|
2023-12-04 22:50:00 +06:00 |
|
LineBatch.h
|
selection normal vector debug
|
2023-11-30 15:04:20 +03:00 |
|
Mesh.cpp
|
-Wreorder warning fix
|
2023-11-20 11:37:47 +03:00 |
|
Mesh.h
|
Chunks meshes indexing
|
2023-11-20 09:16:07 +02:00 |
|
Shader.cpp
|
Shader loading error text fix
|
2023-12-02 17:53:53 +03:00 |
|
Shader.h
|
Shader loading error text fix
|
2023-12-02 17:53:53 +03:00 |
|
Sprite.cpp
|
world-wide commit to ruin everything
|
2022-10-28 22:44:32 +03:00 |
|
Sprite.h
|
world-wide commit to ruin everything
|
2022-10-28 22:44:32 +03:00 |
|
Texture.cpp
|
aabb block shape WIP + common refactor
|
2023-11-30 14:48:38 +03:00 |
|
Texture.h
|
aabb block shape WIP + common refactor
|
2023-11-30 14:48:38 +03:00 |
|
UVRegion.cpp
|
world-wide commit to ruin everything
|
2022-10-28 22:44:32 +03:00 |
|
UVRegion.h
|
world-wide commit to ruin everything
|
2022-10-28 22:44:32 +03:00 |
|
Viewport.cpp
|
GfxContext, render refactor
|
2023-11-19 20:18:44 +03:00 |
|
Viewport.h
|
GfxContext, render refactor
|
2023-11-19 20:18:44 +03:00 |