voxelcore/src/graphics/ui/elements/Frame.hpp
2026-02-03 23:17:26 +03:00

18 lines
376 B
C++

#pragma once
#include "Container.hpp"
class Framebuffer;
namespace gui {
class Frame final : public Container {
public:
explicit Frame(GUI& gui);
virtual ~Frame();
void draw(const DrawContext& pctx, const Assets& assets) override;
private:
std::unique_ptr<Framebuffer> fbo;
std::string texture = "gui/no_icon";
};
}