voxelcore/src/io/engine_paths.cpp
2025-02-04 14:58:41 +03:00

283 lines
9 KiB
C++

#include "engine_paths.hpp"
#include <algorithm>
#include <array>
#include <filesystem>
#include <sstream>
#include <stack>
#include "typedefs.hpp"
#include "util/stringutil.hpp"
#include <utility>
#include "io/devices/StdfsDevice.hpp"
#include "world/files/WorldFiles.hpp"
#include "debug/Logger.hpp"
namespace fs = std::filesystem;
static debug::Logger logger("engine-paths");
static inline io::path SCREENSHOTS_FOLDER = "screenshots";
static inline io::path CONTENT_FOLDER = "content";
static inline io::path WORLDS_FOLDER = "worlds";
static inline io::path CONFIG_FOLDER = "config";
static inline io::path EXPORT_FOLDER = "export";
static inline io::path CONTROLS_FILE = "controls.toml";
static inline io::path SETTINGS_FILE = "settings.toml";
void EnginePaths::prepare() {
io::set_device("res", std::make_shared<io::StdfsDevice>(resourcesFolder, false));
io::set_device("user", std::make_shared<io::StdfsDevice>(userFilesFolder));
if (!io::is_directory("res:")) {
throw std::runtime_error(
resourcesFolder.string() + " is not a directory"
);
}
logger.info() << "resources folder: " << fs::canonical(resourcesFolder).u8string();
logger.info() << "user files folder: " << fs::canonical(userFilesFolder).u8string();
auto contentFolder = io::path("user:") / CONTENT_FOLDER;
if (!io::is_directory(contentFolder)) {
io::create_directories(contentFolder);
}
io::create_subdevice("core", "res", "");
io::create_subdevice("export", "user", EXPORT_FOLDER);
io::create_subdevice("config", "user", CONFIG_FOLDER);
}
const std::filesystem::path& EnginePaths::getUserFilesFolder() const {
return userFilesFolder;
}
const std::filesystem::path& EnginePaths::getResourcesFolder() const {
return resourcesFolder;
}
io::path EnginePaths::getNewScreenshotFile(const std::string& ext) {
auto folder = io::path("user:") / SCREENSHOTS_FOLDER;
if (!io::is_directory(folder)) {
io::create_directories(folder);
}
auto t = std::time(nullptr);
auto tm = *std::localtime(&t);
const char* format = "%Y-%m-%d_%H-%M-%S";
std::stringstream ss;
ss << std::put_time(&tm, format);
std::string datetimestr = ss.str();
auto file = folder / ("screenshot-" + datetimestr + "." + ext);
uint index = 0;
while (io::exists(file)) {
file = folder / ("screenshot-" + datetimestr + "-" +
std::to_string(index) + "." + ext);
index++;
}
return file;
}
io::path EnginePaths::getWorldsFolder() const {
return io::path("user:") / WORLDS_FOLDER;
}
io::path EnginePaths::getConfigFolder() const {
return io::path("user:") / CONFIG_FOLDER;
}
io::path EnginePaths::getCurrentWorldFolder() {
return currentWorldFolder;
}
io::path EnginePaths::getWorldFolderByName(const std::string& name) {
return getWorldsFolder() / name;
}
io::path EnginePaths::getControlsFile() const {
return io::path("user:") / CONTROLS_FILE;
}
io::path EnginePaths::getSettingsFile() const {
return io::path("user:") / SETTINGS_FILE;
}
std::vector<io::path> EnginePaths::scanForWorlds() const {
std::vector<io::path> folders;
auto folder = getWorldsFolder();
if (!io::is_directory(folder)) return folders;
for (const auto& worldFolder : io::directory_iterator(folder)) {
if (!io::is_directory(worldFolder)) {
continue;
}
auto worldFile = worldFolder / WorldFiles::WORLD_FILE;
if (!io::is_regular_file(worldFile)) {
continue;
}
folders.push_back(worldFolder);
}
std::sort(
folders.begin(),
folders.end(),
[](io::path a, io::path b) {
a = a / WorldFiles::WORLD_FILE;
b = b / WorldFiles::WORLD_FILE;
return fs::last_write_time(io::resolve(a)) >
fs::last_write_time(io::resolve(b));
}
);
return folders;
}
void EnginePaths::setUserFilesFolder(std::filesystem::path folder) {
this->userFilesFolder = std::move(folder);
}
void EnginePaths::setResourcesFolder(std::filesystem::path folder) {
this->resourcesFolder = std::move(folder);
}
void EnginePaths::setScriptFolder(std::filesystem::path folder) {
io::set_device("script", std::make_shared<io::StdfsDevice>(folder));
this->scriptFolder = std::move(folder);
}
void EnginePaths::setCurrentWorldFolder(io::path folder) {
this->currentWorldFolder = std::move(folder);
io::create_subdevice("world", "user", currentWorldFolder);
}
void EnginePaths::setContentPacks(std::vector<ContentPack>* contentPacks) {
// Remove previous content entry-points
for (const auto& id : contentEntryPoints) {
io::remove_device(id);
}
contentEntryPoints.clear();
this->contentPacks = contentPacks;
// Create content devices
for (const auto& pack : *contentPacks) {
auto parent = pack.folder.entryPoint();
io::create_subdevice(pack.id, parent, pack.folder);
contentEntryPoints.push_back(pack.id);
}
}
std::tuple<std::string, std::string> EnginePaths::parsePath(std::string_view path) {
size_t separator = path.find(':');
if (separator == std::string::npos) {
return {"", std::string(path)};
}
auto prefix = std::string(path.substr(0, separator));
auto filename = std::string(path.substr(separator + 1));
return {prefix, filename};
}
ResPaths::ResPaths(io::path mainRoot, std::vector<PathsRoot> roots)
: mainRoot(std::move(mainRoot)), roots(std::move(roots)) {
}
io::path ResPaths::find(const std::string& filename) const {
for (int i = roots.size() - 1; i >= 0; i--) {
auto& root = roots[i];
auto file = root.path / filename;
if (io::exists(file)) {
return file;
}
}
return mainRoot / filename;
}
std::string ResPaths::findRaw(const std::string& filename) const {
for (int i = roots.size() - 1; i >= 0; i--) {
auto& root = roots[i];
if (io::exists(root.path / filename)) {
return root.name + ":" + filename;
}
}
throw std::runtime_error("could not to find file " + util::quote(filename));
}
std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) const {
std::vector<std::string> entries;
for (int i = roots.size() - 1; i >= 0; i--) {
auto& root = roots[i];
auto folder = root.path / folderName;
if (!io::is_directory(folder)) continue;
for (const auto& file : io::directory_iterator(folder)) {
entries.emplace_back(root.name + ":" + folderName + "/" + file.name());
}
}
return entries;
}
std::vector<io::path> ResPaths::listdir(
const std::string& folderName
) const {
std::vector<io::path> entries;
for (int i = roots.size() - 1; i >= 0; i--) {
auto& root = roots[i];
io::path folder = root.path / folderName;
if (!io::is_directory(folder)) continue;
for (const auto& entry : io::directory_iterator(folder)) {
entries.push_back(entry);
}
}
return entries;
}
dv::value ResPaths::readCombinedList(const std::string& filename) const {
dv::value list = dv::list();
for (const auto& root : roots) {
auto path = root.path / filename;
if (!io::exists(path)) {
continue;
}
try {
auto value = io::read_object(path);
if (!value.isList()) {
logger.warning() << "reading combined list " << root.name << ":"
<< filename << " is not a list (skipped)";
continue;
}
for (const auto& elem : value) {
list.add(elem);
}
} catch (const std::runtime_error& err) {
logger.warning() << "reading combined list " << root.name << ":"
<< filename << ": " << err.what();
}
}
return list;
}
dv::value ResPaths::readCombinedObject(const std::string& filename) const {
dv::value object = dv::object();
for (const auto& root : roots) {
auto path = root.path / filename;
if (!io::exists(path)) {
continue;
}
try {
auto value = io::read_object(path);
if (!value.isObject()) {
logger.warning()
<< "reading combined object " << root.name << ": "
<< filename << " is not an object (skipped)";
}
for (const auto& [key, element] : value.asObject()) {
object[key] = element;
}
} catch (const std::runtime_error& err) {
logger.warning() << "reading combined object " << root.name << ":"
<< filename << ": " << err.what();
}
}
return object;
}
const io::path& ResPaths::getMainRoot() const {
return mainRoot;
}