voxelcore/src/frontend/screens/Screen.cpp

12 lines
212 B
C++

#include "Screen.hpp"
#include "graphics/core/Batch2D.hpp"
#include "engine/Engine.hpp"
Screen::Screen(Engine& engine)
: engine(engine),
batch(std::make_unique<Batch2D>(1024)) {
}
Screen::~Screen() {
}