voxelcore/res/shaders
2025-05-09 21:52:29 +03:00
..
effects improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
lib Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
background.glslf improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
background.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
effect.glslf split render pipelines 2025-05-09 15:31:04 +03:00
effect.glslv feat: post-processing effects 2025-04-05 00:41:25 +03:00
entity.glslf initial commit 2025-05-07 20:42:50 +03:00
entity.glslv initial commit 2025-05-07 20:42:50 +03:00
lines.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
lines.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
main.glslf improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
main.glslv improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
shadows.glslf initial commit 2025-05-07 20:42:50 +03:00
shadows.glslv initial commit 2025-05-07 20:42:50 +03:00
skybox_gen.glslf update base pack 2024-11-26 08:40:15 +03:00
skybox_gen.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
ui.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
ui.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
ui3d.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
ui3d.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00