voxelcore/res/modules/inventory_utils.lua
Neveix 3b3bf8e878
Inventory enhancements #897: 2, 5, 9, 11, 12 (#931)
* implement a bit

* change shift to ctrl

* add enhancement #2

* add ctrl-interaction with content access

* fix libinventory.move bug (none checking)

* fix p.5

* move shareinv logic into inventory_utils

* add inventory utils

* small refactor

* fix iframe.src = ""

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Co-authored-by: MihailRis <mexaruc@gmail.com>
2026-08-14 21:25:42 +03:00

21 lines
624 B
Lua

local M = {}
function M.share_default_func(invid, slotid)
local blockinv = hud.get_block_inventory()
local playerinv = player.get_inventory(hud.get_player())
if blockinv ~= 0 then
if invid == blockinv then
inventory.move(blockinv, slotid, playerinv)
else
inventory.move(invid, slotid, blockinv)
end
elseif rules.get("allow-content-access") then
inventory.set(invid, slotid, 0, 0)
elseif slotid < 10 then
inventory.move_range(invid, slotid, invid, 10)
else
inventory.move_range(invid, slotid, invid, 0, 9)
end
end
return M