voxelcore/src/logic/scripting/lua
2025-07-14 01:06:38 +03:00
..
libs add block.get_variant, block.set_variant 2025-07-14 01:06:38 +03:00
usertypes replace Bytearray with FFI implementation 2025-04-07 20:48:12 +03:00
lua_commons.cpp update project includes format 2024-08-10 01:37:48 +03:00
lua_commons.hpp Add Windows build with Clang (#411) 2024-12-14 03:09:25 +03:00
lua_custom_types.hpp replace Bytearray with FFI implementation 2025-04-07 20:48:12 +03:00
lua_engine.cpp refactor assets library 2025-05-25 16:32:54 +03:00
lua_engine.hpp rename test library to app & rename app.name to app.script 2024-12-25 06:06:55 +03:00
lua_extensions.cpp feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
lua_overrides.cpp replace Bytearray with FFI implementation 2025-04-07 20:48:12 +03:00
lua_util.cpp replace Bytearray with FFI implementation 2025-04-07 20:48:12 +03:00
lua_util.hpp add static Lua-style functions: Bytearray.insert, Bytearray.remove, Bytearray.append 2025-04-12 13:24:55 +03:00
lua_wrapper.hpp experimental optimize canvas:set_data using ffi 2025-03-08 18:04:10 +03:00